Cyber Recession Warrior - Edgar

With limited story, Edgar throws you directly into the action of an endless procedurally generated dungeon crawler. With a "Diablo"-style loot system and an AP driven strategic-combat system (a la Fallout), the game attempts to recreate an experience thus far non-existant in flash gaming. Some of the features include:
* Three Classes, each with a unique skillset.
* An endless, randomly populated dungeon.
* A fully itemized world in which all items scale with your character.
* A robust skills & perks system for each character, thus letting you design your characters to play how you'd like.
* A journal that reveals some of the backstory of an alternate Earth as well as providing some tips and tricks for the ga...
controls
- "A":"Move West"
- "1":"Attack"
- "D":"Move East"
- "Space":"Center Camera"
- "fire":"na"
- "Arrows":"Move Camera"
- "S":"Move South"
- "Double click":"Equip/Unequip/Use"
- "jump":"na"
- "3":"2nd Power"
- "2":"1st Power"
- "5":"End Turn/Defend"
- "4":"3rd Power"
- "W":"Move North"
- "Mouse click":"Move/Interact"
- "Tab":"Change Target"
- "movement":"wasd"
instructions
The initial key mapping:
WASD - Movement
Arrow Keys - Camera
(these two may be switched in the options screen)
Space - Snap camera back to Player
1 through 5 - Combat based Action Commands
Mouse - Move Player, Interact with World Objects, Double-Click to equip/unequip Items, Mouse Over items and abilities for Popup Help.
In-Game keymappings are denoted by parentheses (ie (J)ournal means that J opens the Journal window)